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Do you ever marvel at those people who can be in complete tranquility, yet in the midst of total chaos? Those people who are just… irrevocably at peace? Whose inner peace radiates far beyond the events of their external environment?

Surely, you’ve met a few.

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Did you know that these people aren’t born with a genetic predisposition to serenity? They were born into the same biologically human body that you were, they have just wired their brains to make these zen habits their normal state of being.

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But guess what? You can, too — it just takes some re-training of the mind and re-focusing on developing new habits.

Luckily, this article (right here) is to help you move into developing these peaceful zen habits. The more you can remind yourself of these simple methods, the more quickly they will become naturally part of you.

7 Life-Changing Zen Habits to Adopt Today

1. Breathe

Breath is the link between mind and body.

— Dan Brule

Yes, you knew it would be on here, so we’ve made it number one.

Breath is so very important. Whatever your situation, it is essential to be aware of the fact that your mind and your rate of breathing are completely entangled— rapid, out-of-control breath results in an erratic, out-of-control mind. On the contrary, calmer, controlled breathing equals a calmer, controlled mind. . . And we all realize that importance of a calm, controlled mind (especially when it comes to zen habits and peaceful living).

Generally, seven deep, focused, deliberate breaths will be enough. This is the simplest, quickest trick; once you reap the benefits of this new habit, you will be hooked and you will (very soon) find yourself doing it naturally.

2. Tell A New Story

You have to begin telling your story in a new way. You have to tell it as you want it to be.

— Abraham Hicks

One of the most profound ways to make new habits stick is to begin telling a new story of yourself.

If you keep telling yourself how short-tempered you are, yet you are yearning to become much calmer, you are telling yourself the wrong story — how can you expect to move forward when you are constantly looking backward?

Look forward, and step into a new you. Tell your story the way you want it to be, and it will become.

Affirm to yourself, daily:

“I am the (your name) that contagiously spreads love to all that I meet.”

“I am the (your name) that is calm and resilient.”

“I am the (your name) that loves beyond comprehension and is powerful beyond imagination.”

You try:

“I am the (your name) that ____”

3. Smile

Sometimes your joy is the source of your smile, but sometimes your smile can be the source of your joy.

— Thich Nhat Hanh

This, too, is a zen habit you perhaps knew would be in here.

Did you know that when you smile, regardless of whether it was outwardly generated or not, your brain throws a happy party?

In scientific terms, the simple act of smiling releases neuropeptides that directly combat stress. Happy, peaceful hormones, such as dopamine and serotonin, are released when your beautiful smile spreads across your face. As well, your body, blood pressure, and heart rate all relax.

So, yes, when you feel happy, you smile. However, the simple act of turning the corners of your mouth towards the sun (assuming it’s in the sky) can conversely create a feeling of peace and happiness.

What a fantastic daily habit to get into: simply smiling. Your smile is magic.

4. Reprogram Your Perception Of Suffering

Difficulty is the name of an ancient tool that was created purely to help us define who we are.

— Paulo Coelho

Suffering is only suffering when it goes unjustified.

For example, if you go to the gym and work out, the burn your muscles feel is intense and painful, but you never think, “ahh, this is suffering.”

Why not? Because you have justified the suffering— you understand that the uncomfortability you are currently feeling means that you are growing stronger.

On the contrary, when you are in the situation of, say, having to move furniture, you feel this same burning sensation in your muscles. However, this time, you don’t see the strength you are creating, and thus, it causes suffering. You wonder why the couch is so heavy, how much longer until it’s over, and if you really need to move into a new house. The suffering is present because you haven’t justified the uncomfortability; you haven’t noticed that you are growing stronger because of it.

It goes this way with everything— when we are uncomfortable, it means that we are growing. With this mindset, for example, you can perceive a long line at the post office as a teacher of patience, rather than a horribly timed nuisance.

Try switching your perspective: these are not tormentors, they are teachers. You are not suffering, you are simply growing— you are working out at the gym.

This change in perception is something peaceful living beings possess; it is what enables them to sit in tranquility amid the chaos. By creating this new habit of changing your perception, you too will find yourself in a state of peace within any storm.

5. Go Into Nature

Keep close to Nature’s heart… and break clear away, once in awhile, and climb a mountain or spend a week in the woods. Wash your spirit clean.

– John Muir

In our modern worlds, we easily become so distracted: media, screens, internet, television, billboards, commercials, people wanting our attention, constant noise, constant mental clutter. This distraction from ourselves, and from the world as it really is, causes us to become so disconnected and, generally, a bit frazzled.

In this case, the best thing to do is to disconnect.

Go into nature. Take a hike, or sit. Turn off your phone. Turn off your music. Listen to the sound of the river and let its serene melodies wash the clutter from your mind. Open yourself back up the world. Sit there in silence until you re-feel the soul of the world breathing all around you. Re-sensitize yourself to the life and beauty all around you.

This is an amazing zen habit to adopt. Whether or not you are able to make it a daily habit, do it as often as you can.

6. Be Present

Where ever you are, be ALL there.

— Jim Elliot

Almost always, we keep one foot in the future and one foot in the past— this awkward stance causes us to poop on the present. Pooping on the only thing you really have? This should be fixed as often as possible— beyond just a daily habit.

As often as you possibly can, look around you. Clear your mind. BE HERE NOW.

You are going to miss this moment. Take those deep breaths.

7. Meditate

Meditation is the antidote to all the poison of your life. It is the nourishment of your authentic nature.

— Bhagwan Shree Rajneesh

These last 3 zen habits are all of the same realm of reconnecting— to the world, to the present moment, and to your soul. Of course, meditation is a zen habit. You, most likely, knew it would be in here, as well. Mediation and peaceful living are synonymous.

With this type of deep connection to yourself, inner peace is inevitable. The outside world will hardly phase you because you will soon realize how incredibly powerful it is to be connected to your higher self.

Meditation doesn’t have to mean sitting on a special pillow with Native American flute music, incense, and candles (although that all does sound quite nice). Meditation can be anything.

It is simply time for you to get to know yourself— to be with yourself. It is time to feel yourself as your lungs breathe and your heart-beats.

To meditate is to either listen to and acknowledge your mental chatter, or to quiet it. It can be doing yoga, it can be running, it can be doing the dishes, getting lost in a dance trance to techno music, it can be sitting criss-cross applesauce with Tibetan singing bowls and palo santo. . . Whatever it is, it is presence, and it is knowing thyself— essential to true, peaceful living.

Most people think that learning is the key to self-development

It’s how we were raised – when we were young, we studied algebra, read history, and memorized the names of elements on the periodic table.

But once you grow up and experience life, you realize that you can’t ‘learn certain things – like personal growth.

Vishen Lakhiani, founder of Mindvalley and New York Times Bestselling author, discovered that the key to self-development was not to ‘learn’, but rather, to ‘transform’.

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✅ Apply the #1 principle to eliminate obstacles in your life, and subsequently show up as your best self and make a positive impact on the world.

Discover The Proven Framework for Extraordinary Transformation and a Brand New You in 2020


Archive

Dear ROBLOX Community:

In the next 30 days, ROBLOX will discontinue Tickets. This is one of the biggest changes we have ever made to our platform. While many of you will welcome this change, I know that many of you will be concerned. I want to explain our reasoning here, and also share details of the process we will go through with this migration.

Nine years ago Erik Cassel, John Shedletsky, Matt Dusek and I designed the original ROBLOX economy. At the time, virtual currency was a new concept, and typically only used in online MMO’s. Virtual worlds like Second Life and Club Penguin were popular, and social platforms like Facebook were just coming into existence. Smart phone mobile gaming did not exist.

In designing our virtual economy, we decided on two forms of currency, Tickets and ROBUX. ROBUX formed the backbone of our economy, while Tickets were designed to reward participation (building stuff and playing the game) without giving out free ROBUX (which would cause inflation for all users who purchased them). At the time, it was a common practice for many games to have two currencies.

We have come a long way since that time. Today, the economy in ROBLOX is more and more driven by developers, who create imaginative and creative games. Many of these games have their own currencies, and many of these games provide their own retention bonus systems. We’ve introduced a host of ways for our developers to make ROBUX. The ticket bonus for place visits has become a very small factor to most developers relative to the ROBUX economy.

Our catalog is going through a similar expansion over the next year, as we begin to allow ROBLOX developers to sell body parts, hats, gear, animations and other items.

We are removing tickets for a number of reasons. Although familiar to many of us, they are confusing to first-time users. We believe removing tickets will simplify our product in all areas, from the UI to the catalog to user-accounting.

We have many things in store for the majority of ROBLOX players who do not want to become involved with the ROBUX economy. In the catalog, we intend to provide more free items, so that avatar customization without ROBUX continues to be creative and rich. Today, we have introduced two free packages for your character. Going forward, we will feature the work of top creators in the community as we migrate to a fully community driven catalog.

There will no longer be any Ticket bonus for logging in daily. As our platform has matured, we believe the reason to come to ROBLOX should be the desire to experience incredible things with your friends. We do not want to incentivize people to “check in” every day.

For our deeply engaged users we want to be able to provide more valuable rewards that are not directly tied to login. While we are going through this 30 day transition, we will be making several gifts available to our users based on their engagement. We will be announcing these gifts tomorrow on the blog.

There is another benefit to removing tickets, and that is it removes the incentive to create alt accounts. We don’t believe it makes sense to provide a currency bonus to having multiple accounts, as this drives behavior that is not at the core of ROBLOX.

The impetus behind removing tickets is not to make more money. The primary reasons have always been product simplicity, botting, and not incentivizing certain behaviors.

For those of you who are clothing developers, we believe that over time you will have a richer opportunity as we expand our catalog to a next generation avatar. We will be lowering the ROBUX price floor on shirts and pants to help increase the volume of sales of these items for our creators. We have a roadmap for the future of avatars on ROBLOX, and as these new features roll out, new opportunities for clothing designers will follow, making the catalog more robust and high quality.

Users will have 30 days to spend down their Ticket balances on commemorative Ticket items, user ads, or to trade them using our currency trading system. In addition, ROBLOX will be awarding gifts over the next couple weeks. By completing tasks on ROBLOX, namely playing and creating, you will earn virtual items.

Here is a list of the current changes:

  • Developers will no longer receive Tickets on place visit
  • Users will no longer get Tickets for logging in
  • Price floor is lowered on shirts and pants to R$5
  • First gifts appear in the catalog shortly (future announcement)

After 30 days the following will happen:

  • Trade currency will close. Users will no longer be able to exchange currency with one another.
  • User ads will be available for purchase in ROBUX only.
  • Users and developers can no longer sell items for Tickets. Items with a Ticket and a ROBUX price will be available for the ROBUX price. Items with a Ticket price will have their price converted to ROBUX at a rate of 17:1
  • Tickets will no longer be visible or usable.

Over the next 30 days we’ll be selling exclusive, commemorative items as a sendoff for Tickets.

FAQ:

Q: I used to spend most of my time on ROBLOX earning the login bonus, and then shopping for shirts and pants in the catalog for my avatar. What can I do now?

More and more, the future of ROBLOX will be about experiencing things with your friends. Most of our work at ROBLOX is focused on making ROBLOX more immersive, and available on more platforms, and easier to play with friends. Removing tickets simplifies our efforts to expand in all directions. And it will simplify the introduction of our new articulated avatar. We plan to be free forever, so you will accrue these benefits as we expand to the living room and VR, and as we make our mobile experience increasingly more social and spontaneous.

For those of you specifically interested in character dress-up, more and more developer games are supporting this. Some of our games, like ROBLOX Top Model, have made clothing purchased in the catalog less important, because dress-up can happen in-game, with your friends.

That said, we will be making more free items available in the catalog, not just shirts and pants. We expect that all players will still be able to customize their avatar for free in creative and meaningful ways.

Q: Will anything replace the login bonus?

We want to continue to reward many of the other activities you do on ROBLOX. We are introducing three temporary achievements on ROBLOX. Check the blog tomorrow for details. We want to continue to celebrate your accomplishments – and you guys do so much more than just log in!

Q: I have a business making clothing on ROBLOX. Will I make less money going forward?

We are reducing the price floor on shirts and pants from R$10 to R$5. We are reducing the price floor to ensure that creators have more freedom to sell items at lower prices, now that tickets will be removed. We will also be holding regular contests for clothing makers going forward. They will be creating the clothing for our new users and we’ll also be featuring their clothing in the catalog for all users.

Over time, our catalog will be largely stocked with community created items for all categories, including body parts, animations and gear. All items in the catalog will go through a selection process where we pick the best items for sale, along with the best items that are freely available for everyone. For those items that are freely distributed, there will be fantastic rewards to the catalog developers.

Q: Tickets were a reward for developers who made great content. How can they be rewarded now?

Developers can now monetize their game with developer products, gamepasses, and the affiliate program. ROBLOX developers can cash out their ROBUX for dollars which can be spent in the real world.

Q: Without tickets, how can developers to advertise their games?

In addition to user ads, ROBLOX has introduced Sponsored ads which allow developers to more effectively advertise their games. User ads will continue to be available in the future for ROBUX and we believe this will increase the quality of user ads on the site. Both forms of ads are profitable for users who are advertising virtual items and games that sell developer products. We will continue to work on both systems to provide you additional stats so that you know just how profitable running ads on ROBLOX.

Q: How can new Developers get started without Tickets?

ROBLOX is a place where many game developers get their start. We are committed to making sure new developers get their games discovered. To that end we have created a new email address – featuredgames@roblox.com – for you to submit your up and coming games to. These submissions will be reviewed by our marketing team and submissions that meet our editorial standards could end up in the featured games sort. We’ve also identified the top ways our developers are making money in their games and provided this information to you in the Developer section of the site. Soon we’ll release more templates for budding designers to use when creating clothes and items.

Q: How will top ROBLOX developers be affected by this?

ROBLOX developers will no longer receive Tickets on place visit. Currently, only a very small portion of our top developers’ income is from Tickets.

We are committed to helping our developers earn money.

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We plan to expose additional stats on best-selling products so devs have better insight into what is performing well. We will continue to provide new stats for devs and new platforms and users to help devs earn more. We think that this change will increase sales by more than the income lost and will end up being a positive change for developers long term.

Q: If it’s about simplifying the economy why aren’t we getting a small stipend of ROBUX for continued logins?

This would make it even more attractive to create alts and bots.

Q: If it’s about botting, why don’t you just implement ways to counteract that, like only awarding currency for spending at least x minutes in a game?

In general, anything we reward with currency will ultimately be botted.

Q: ROBLOX is greedy for taking away free currency.

Every dollar we make at ROBLOX gets poured back into the company. Unlike many other kid (and adult) virtual worlds, MMOs, and social networks, we are growing rapidly and have an enormous opportunity ahead of us.

Our vision is to Power the Imagination of our community, and to do it more immersively and more socially. Removing tickets is not about greed. It is about simplifying the platform, removing bots and alts, and paving the way for a ROBLOX that is bigger, more engaging, and more fun than ever before.

Q: ROBLOX doesn’t care about base-level players, the majority of our Monthly Active Users.

Every player who ever supports us through ROBUX or Builders Club was originally a base-level player. We understand this dearly. We understand that if we make ROBLOX less attractive for base-level players, over time we will have fewer monetizing players.

Q: Is ROBLOX in financial trouble?

We are profitable and will be hiring 40+ additional employees in 2016, 100% supported by our profits.

We have a lot planned as we make this transition. Every day will mean a new exclusive Farewell to Tickets item – be sure to check back in the catalog or check out our handy calendar with images, prices, and on sale dates for these exciting commemorative items.

I want to thank you for playing ROBLOX over these past (almost) 10 years.

Truly,

Will Evergreen Branches Come Back

David Baszucki

Founder and CEO

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